About
Eight years in software development—two of them dedicated in game programming at Games Academy, then six shipping a live mobile shooter at BoomByte Games for a title with over 1 million downloads. Specialist for Unity and UI, backend with Azure Functions and live operations crisis management. I feel most at home with C#, and significantly used TypeScript for player data for PlayFab, and enjoyed beefing up our CI/CD pipeline
I came to programming thanks to games, and am very happy I went down this path.